JIAO, Jiamin. Film-Game Integration: Confucianism, Buddhism, Daoism Imagery and Gamified Visual Aesthetics in “Black Myth: Wukong”. Interdisciplinary Humanities and Communication Studies, [S. l.], v. 2, n. 6, p. 5572, 2024. DOI: 10.61173/xet6qs12. Disponível em: https://ihcs.deanfrancis.press/article/view/663. Acesso em: 4 nov. 2026.